School of Politics and International Relations · ANU College of Arts and Social Sciences
This course will teach the basic elements of game theory with applications to political science and other social sciences. It will cover simultaneous games, extensive-form games, repeated games, and spatial models of elections. The course will also focus on using the logic of games to make inferences and arguments about political and social behavior, with readings on collective action, voting, bargaining, repeated interaction, war, and other examples.
Problem Sets (4 total)
Learning outcomes 1
Paper on an Original Model (1200-2000 words)
Learning outcomes 1, 4
Final Exam, in final examination period, 3 hours
Learning outcomes 1, 2, 3
Tutorial Participation
Learning outcomes 1, 2, 3
Seminar Participation and Online Quizzes
Learning outcomes 1, 2, 3
130 hours of total student learning time made up from: a) 36 hours of contact over 12 weeks: 24 hours of seminars, and 12 hours of tutorials; and b) 94 hours of independent student research, reading and writing.
See class summary