School of Music · ANU College of Arts and Social Sciences
Composing for Film and Video Games gives students the knowledge and skills required to compose, mix, and produce music for film and video games. Students will analyse and examine a wide range of musical styles and approaches to scoring and learn the compositional techniques which provide the foundation of these styles. Course work includes the analysis of music in the context of the visual image, the use of technology in scoring, and a history and development of multimedia composition to the present day. Students will be composing original pieces to a variety of dramatic visual media.
Tutorial participation
Learning outcomes 1, 2, 3, 4
Creative Assignments, folio of short compositions to a given brief/scene
Learning outcomes 1, 2
Exegesis, 600 words
Learning outcomes 3, 4
130 hours of total student learning time made up from: a) 36 hours of contact over 12 weeks including lectures, workshops, tutorials and other activities b) 94 hours of independent student research, reading and writing. Work Integrated Learning Simulation/Virtual This course gives students real world experience composing a series of tracks for film and video game clips according to prescribed briefs set by the Course Convenor, preparing them for a career as a free-lance media composer.
Provided on Wattle